Thursday, 14 February 2013


Been working on the layout lately and what the map would look like so I've modeled a few maps and i quiet like the last ones everything seems to be in the right place ish. Like the river is in a suitable place to cross.
Marking out where I want features has been tricky as I want to keep the player interested. I tried to walk across the last map and it took 2 mins which is kinda long if there isn't many features.
Here is a rough guide of what where points of interests will be placed. I'm going to shorten the path from the last house to the tree house though because its a long distance and it might be a little boring wondering through woods for that long. Also thinking about splitting the path in to three routes up to it as would give some sort of player choice.

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